The online racing simulator
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Flame CZE
S3 licensed
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Quote from LUNDQUIST MOTORSPORT :I understand you guys are really busy to get all work Done and you are sling it good ! It is the best easy acces both racing drifting and making mods

Is there something you guys wants help with ? Like reviewing mods etc im Willing to help if i can do anything

Anyone can already help with reviewing mods. It is a public review system.

https://www.lfs.net/forum/thread/97379-Public-Review-System
Flame CZE
S3 licensed
Moderator
For the record, I've created a LFS manual page about mod optimisations where I summarized Scawen's recommendations:

https://en.lfsmanual.net/wiki/LFS_Editor/Guides/Optimisations

Also the LOD guide page has been updated with information about the limits.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Quote from LUNDQUIST MOTORSPORT :Im working to fix the cars that has bad LOD2 and rims they are moved to "saved" is there somehow i can download the original files from the forum? ( i dont have them in editor folder anymore bcs new pc )

It can be done from the mod submission link.

Example of my mod (private link):

https://www.lfs.net/files/vehmods/submit/7AC9E1/saved

If you remove the "/submit" part, you should be able to enter the mod details page and click "Download original archive" there.

https://www.lfs.net/files/vehmods/7AC9E1/saved
Flame CZE
S3 licensed
Moderator
I’m remodelling the wheels to comply with the limits.
Flame CZE
S3 licensed
Moderator
Quote from Flame CZE :92/Flame CZE/Martin Kapal/Czech Republic/MAYBE Motorsports/mkapal

Updated team
Flame CZE
S3 licensed
Moderator
You should've received an e-mail notification that your mod has these errors:
Quote :Front wheel - Too many triangles
Rim triangles + spoke triangles must not exceed 4240

Flame CZE
S3 licensed
Moderator
But does that also imply that the person who downloads the model from CGTrader can't make any modifications to the model?
Flame CZE
S3 licensed
Moderator
Quote from rane_nbg :Fuel indicator or fuel gauge is there. What is missing is yellow low fuel lamp.

Yes, I meant the low fuel indicator light, my bad.
Quote from Scawen :I've added that to the RB4

Thank you.
Flame CZE
S3 licensed
Moderator
Finally the default LFS car dashboards have the new lights Smile

One thing - the RB4 seems to be missing the fuel indicator.
Flame CZE
S3 licensed
Moderator
Quote from Pukyy :Petition to start selling official LFS merch!

There used to be an official LFS merchandise shop but it was shut down in 2016 due to low sales.

https://www.lfs.net/forum/thread/89945
Flame CZE
S3 licensed
Moderator
yes/99/Flame CZE
Flame CZE
S3 licensed
Moderator
You can send an IS_MTC packet with the Sound property set to number 0-4 for a sound effect:

Quote :SND_SILENT,
SND_MESSAGE,
SND_SYSMESSAGE,
SND_INVALIDKEY,
SND_ERROR

Reload textures
Flame CZE
S3 licensed
Moderator
After updating a texture on a mod and exporting it into LFS for offline testing, I have to either restart LFS or switch between low res / high res textures in Options - Graphics for the new textures to appear.

It would be useful to have a dedicated command or a button in LFS to reload all textures.
Flame CZE
S3 licensed
Moderator
Quote from zmayco :Hey Scawen, In a next update. Add more gearshift quantities for vehicles, CVT transmission, for example, and enter the Wankell Rotary engine type.
And the option of single turbo, bi-turbo, etc. allows the pressure configuration of each turbine.

You probably didn't read the beginning of the first post:
Quote from Scawen :Hello Mod Creators,

Here is an update for the LFS Editor.

This is not a thread for random requests regarding the mods system.
For mods suggestions, use the Mods System Suggestions forum section.

Flame CZE
S3 licensed
Moderator
92/Flame CZE/Martin Kapal/Czech Republic/MAYBE Motorsports/mkapal
Last edited by Flame CZE, . Reason : changed team to MAYBE Motorsports
Flame CZE
S3 licensed
Moderator
no/99/Flame CZE
Flame CZE
S3 licensed
Moderator
Quote from Kid222 :No derivatives allowed means that you cannot make any changes to the model and noone else can make any changes to the model you have submitted to LFS - applies only for CGTrader, 3dlancer, free3d and 3dcadbrowser websites with their Royalty free license.

I'm not sure what this part is based on. I couldn't find a mention of this in the CGTrader's General Terms and Conditions.

Should this be rewritten so people who download or buy models under Royalty Free license from CGTrader would be allowed to modify the models?
Flame CZE
S3 licensed
Moderator
Quote from Aleksandr_124rus :It is possible to create an option in the game to load lod2 from a certain distance? Or, for example, the option that only 15 cars (can choose how many) closest to the camera can have lod1? For mods that have good quality lod2 and not too many triangles, this should help.

This is how it works already, LOD2 mesh is used from a certain distance.
Flame CZE
S3 licensed
Moderator
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Quote from Flame CZE :no/99/Flame CZE

Changed to “no”
Flame CZE
S3 licensed
Moderator
#99
Flame CZE
S3 licensed
Moderator
no/99/Flame CZE
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
I've created a minimal working example app in TypeScript for you:https://github.com/mkapal/react-node-insim-example

I'll update the README later with more detailed instructions.
Flame CZE
S3 licensed
Moderator
There isn't an option for that. Cars that don't have a digital speedo will only display an analog gauge.

However, it is possible to display a digital speedo on screen using the InSim protocol. There are several apps that already do this:

Detect & Monitor
LFS Companion
The PACT Driving Assistant
Flame CZE
S3 licensed
Moderator
Quote from fabrandaz :Hi, I saw that using the editor it is possible to set the digital speedo; How do I enter in the editor? Is there a guide?

The LFS manual is a good starting point when you want to learn how to use the LFS Editor: https://en.lfsmanual.net/wiki/LFS_Editor
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